/*
 * Copyright (C) 2023 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <media/NdkMediaCodec.h>

#include <string>

#include "common.h"

namespace screensharing {

class CodecInputBuffer {
public:
  CodecInputBuffer(AMediaCodec* codec, std::string&& log_prefix);

  [[nodiscard]] bool Deque(int64_t timeout_us);
  [[nodiscard]] bool Queue(size_t data_size, uint64_t presentation_time_us, uint32_t flags);

private:
  std::string log_prefix_;
  AMediaCodec* codec_;

public:
  uint8_t* buffer;
  ssize_t index;
  size_t size = 0;

  DISALLOW_COPY_AND_ASSIGN(CodecInputBuffer);
};

}  // namespace screensharing
